SGP Bug Tracking -- Open Issues

Bugs that have been recieved, but haven't been fixed. Bug will remain listed on this page for about a month after we close them, then they are removed to the listing for closed bugs. Closed bugs can be found here.

#17 Bug: Multipaging doesn't obey DARK/pagelock combination.
Reported by: Cheetara@Granite
Description: Multipaging code ignores a lot of important stuff and can't be fixed with softcode in anything like a rational fashion.
The fix:
This will need a hardcode modification to be effective in the long term.
Platforms: TinyMUSH 2.2.x
Opened: 6 Nov 00
Closed:


#25 Bug: SGP needs +emit and +pemit.
Reported by: Audumla
Description: +emit for staffers and +pemit for everyone. Penn already echos @pemit, but we need to check the full extent of that functionality.
The fix:



Platforms: All
Opened: 29 Nov 00
Closed:

#29 Bug: TWODIGCONN
Reported by: Hilikiradi
Description: The %0s inside the mod after the rjust ... where it says 'mod(%0s,60)' shoudl be 'mod(%0,60)s' The s makes the %0 a non-integer and causes mod to barf on Penn.
The fix:



Platforms: All
Opened: 08 Jan 01
Closed:

#32 Bug: Faulty +help for PLACES
Reported by: Fang@Masq
Description: The code and +help refer interchangably to MAXPLACES and PLACESMAX and this needs to be consistent throughout.
The 'description' field of the place is referred interchangably throughout the code as 'DESCRIBE' and 'DESCRIPTION'; for example the GETINFO function uses 'DESCRIPTION' and thus cannot return the desc which is actually set in DO_UPDATE as 'DESCRIBE'.
The fix:



Platforms: All
Opened: 08 Jan 01
Closed:

#35 Bug: Global Object goes walkabout!
Reported by: Selene@Fantasy Moon
Description: If I put the approved flag on a character and then type +ic (main global object)... it teleports the GLOBAL OBJECT to them, intstead of teleporting THEM to #43.
Ashen says this is a bug. He fixed it for me on my game.

This was an issue with MUX that Brazil fixed in the hardcode. The soft code needs more error checking.
The fix:



Platforms: Rhost/Penn/MUX?
Opened: 06 Nov O1
Closed:

#37 Bug: +cnoteview
Reported by: Psycho@BR
Description: The player command +cnoteview * is enacted when a wizard checks for cnotes on a player by typing +cnoteview * *, where the first asterisk is the person and the second is the note. So, if I as Psycho were checking John for a Cnote called Test, I'd type +cnoteview john test. The game would show me that cnote for John, but in addition it would return the following: Psycho has no such cnote. +cnotelist Psycho to view their cnotes. Help?
The fix:



Platforms: Rhost/Penn/MUX?
Opened: 06 Nov O1
Closed:

#38 Bug: +ic and +ooc
Reported by: Psycho@BR
Description: Neither of these works right, or does enough error checking. Related to Bug #35.
The fix: Remedied in the installer



Platforms: All
Opened: 10 Nov 01
Closed:

#39 Bug: +where
Reported by: Taladan
Description: The +where code allows mortals to see players in UNFINDABLE rooms. This shouldn't happen. If a room or a player is set unfindable, they shouldn't show up on the where list, or at least, they should show up as or something similar.
The fix:



Platforms: All
Opened: 27 Nov 01
Closed:

#40 Bug: placescleanup() isn't cleaning up
Reported by: Taladan
Description: Places code is not performing placescleanup for some reason when someone leaves or @tel's away or disconnects for some reason. This has been referred to Hili.



Platforms: All
Opened: 27 Nov 01
Closed: